Custom In-Game Console
Demo Video: https://youtu.be/vck36Ss6IWI
Description:
The Custom Console system is a lightweight, easy to use development console that is designed to be exposed to players. Being just a simple widget, this in-game development console allows developers to create callable functions that players can use to manipulate gameplay.
Some use cases for this system are for extensive game testing, allowing some kind of "cheat" system, or for viewing development specific errors that players can see in a shipping build, which may allow them to help you solve gameplay bugs or more!
Features:
- A console specific game instance for logging across all levels
- Style sheets for customizing widgets
- An error enumerator
- A way to expose game functions to clients in shipping distributions
- The simple blueprint function library for easy project integration
- The ability to tog errors or warnings for easy out-of-editor debugging
- The console widget
Number of Blueprints: 4
Network Replicated: No
Supported Development Platforms: Windows
Documentation: Included in project
Support Discord: https://discord.gg/32qgNwm
Important/Additional Notes: This system is dependent on the included game instance class! If you do not wish to use the provided game instance, instructions are included in the documentation on how to do so without breaking everything.
Details